Showing posts with label bioinformatics. Show all posts
Showing posts with label bioinformatics. Show all posts
Monday, 2 April 2012
From Protein Data Bank to... Blender!
Visual Molecular Dynamics (VMD) is a stunning piece of software. Not only it is a powerful tool for molecules visualization and rendering, but it is very useful tool for converting PDB structures into other formats that 3D modeling programs can read. In particular, VMD exports into OBJ, which probably is the most common interchange format.
Moreover, it is usable! A+
Thursday, 24 November 2011
Mission accomplished
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| Rastrigin's benchmark function is far more photogenic than I am |
It has been a very interesting experience, enlightening in many ways; the most important aspects came from a human standpoint: I met, and worked with, some wonderful people from whom I've learned a lot, people I'll never cease to admire and be grateful to.
It's kinda funny, anyway: I run away from chemistry at high school, and now I'm onto it again. Strange to see how different routes ultimately lead into the same place.
Friday, 6 May 2011
On the bioinformatics or: computer science's pillars
One of the most interesting facets of bioinformatics is that pushes computer science towards its limit. When you deal with huge data sets, a poorly implemented algorithm or the choice of the wrong data structure leads to inevitable failure.
Screenshot above shows some information about the costs of a piece of software I'm developing for prof. Besozzi, that executes a slight variation of Aho-Corasick on saccharomyces cerevisiae's genome, looking for a bunch of relevant nucleotides sequences. The data-set isn't impressive, just 36MB, and loading it into main memory takes about 10MB. The remaining 128 megabytes are due to the tables produced by algorithm and the huge vectors that store the results (>7 million of matches).
This being the ratio, one can easily foresee that bigger data sets (eg.: the human genome) could easily get out of hand, requiring more resources than one can afford! I'm more than satisfied in terms of time complexity (it's a linear algorithm, therefore optimal), but some further optimization could (has) to be done on the spatial side.
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